Version 1.5
@Finished up RATDB-based detector geometry creation. It replaces our
hard-coded geometry construction, and should be general enough to do
both the PMT and veto geometries with the same code. This code is now
wired into the rest of RAT, and is being used to build the detector.
Still working on translating veto geometry text file into RATDB text file
format (and checking dimensions along the way). Once done, we can retire
the veto-specific geometry parser and builder classes.
date 2005.11.06.02.57.53; author volsung; state Exp;
Version 1.4
@defined new material GdLoadedScint, default concentration is 0.2 percent; put material properties in new file GdLoadedScint.dat; replaced default GLG4sim scintillator with GdLoadedScint in inner vessel
date 2005.10.05.21.48.48; author mworcest; state Exp;
Version 1.3
@Steve Sekula:
RAT
- added veto system to BW_ConstructDetector
- changed physWorld to be a rock instead of air structure.
- added air pocket (physCave) to physWorld (*)
affected classes:
BWDetectorConstruction
BW_ConstructDetector
GLG4Sim
- created GLG4VetXYZ classes
- GLG4VetVetoSystem
- GLG4VetGenericChamber
- GLG4VetGenericChamberHit
- added new materials and elements to GLG4DetectorConstruction
- Concrete of all kinds (CHESS, Kaplan, ...)
- elements needed for concrete (Na, Ba, Ca, etc.)
- Added ability to override GLG4params when reading from file
(UICommand glg4param_read) (**)
- Added the ability to re-initialize ("update") the geometry on the fly.
This is critical if you change a geometry parameter at the macro level
and need to update those changes into the simulation. This is executed
via the /detector/update command in the macro, and must be executed
before the beamOn directive for changes to have an effect.
affected classes:
GLG4DetectorConstruction
GLG4DetectorMessenger
GLG4DebugMessenger
data
- added settings_veto_dfl.dat to configure veto system (default, veto disabled)
- added settings_veto_test.dat to configure the veto system (enables veto)
mac
- added veto_test.mac to test veto system
(*) the physWorld was a big air pocket. For the veto, we need the rock in order to get
neutron production by muon spallation. I made physWorld out of rock, then added physCave,
an air pocket, with ~1-2m clearance on all sides of the veto. Shall I make this a
permanent feature, or control it with a switch in the GLG4params database?
(**) The GLG4params wouldn't override defauly values when loading from a text file. I
added this functionality, controlled by a switch in the .mac file.
(see GLG4sim/src/GLG4DebugMessenger.cc)
date 2005.09.15.21.57.04; author sekula; state Exp;
Version 1.2
@PMT class in root now contains pmtx, pmty and pmtz, which are the locations of the PMTs. A PMTLookup class, declared in our detector class, gives this data. Plot T->Draw("pmtx:pmty:pmtz") to see what I mean.
Also, be sure to run "make rootlib src/RATEvent_Dict.cc". Tell me if there are any problems.
date 2005.08.16.23.38.52; author tunnell; state Exp;
Version 1.1
@RAT now uses the Braidwood geometry.
date 2005.07.22.20.19.13; author tunnell; state Exp;
Matthew Worcester Last modified: Sat Nov 5 20:58:00 CST 2005