Version 1.2
@
date 2005.11.01.04.44.21; author sekula; state Exp;
Version 1.1
@Steve Sekula:
I've made several important changes relevant to the implementation of the
the veto system:
(1) Migrated the GLG4sim/{include,src}/GLG4Vet* classes to
{include,src}/BWVet*. This is to avoid introducing Braidwood-
specific code into GLG4sim. Eventually we might consider making
a "generic" veto system for permanent inclusion into GLG4sim.
(2) Implented a processor for RAT to accumulate veto system
information in the ROOT tree.
(3) General code clean-up (removed unnecessary comments, control
output with "verbose" flag)
date 2005.09.28.05.04.23; author sekula; state Exp;
Matthew Worcester Last modified: Mon Oct 31 22:46:00 CST 2005